Buying from the NPC merchant:
NPC merchants sell a wide variety of items
ranging from equipment, combat arts, spells, weapons, food/drinks, horses, etc. Merchants can be found in most every zone and are always interested in buying
any item you have to sell.
Be aware, if the merchant doesn’t normally sell the item,
your item that you sell to the merchant will be forever lost
(i.e. if you mistakenly
sold that item to the merchant you won’t be able to buy it back).
Rent:
If you decide to rent a room (I strongly recommend you do), you will need to
pay some amount of money every week and have access to your room. Rooms
come in all variety of shapes and sizes and can range anywhere from a few silver
to many plat in cost.
If you ever want to sell on the broker boards
5
, you will need to
rent a room or be a proprietor of someone else’s room.
Food/Drink:
For any wise adventurer, eating and drinking will become apart of
every day life and you will therefore need to buy food and drinks every so often.
When consumed, foods will increase your health regeneration per tick and drinks
will increase your power regeneration per
tick. The actual regeneration percent
increase depends on food/drink tier, quality, and adventurer level. However, crafter
made food/drink is roughly 66% better than store bought food/drink
costs can
range anywhere from a few copper to a few gold.
Repairing Items:
Throughout your adventurers you will die from time-to-time and
subsequently will need to repair your equipment.
Although, un-repaired equipment
doesn’t become any less effective, if you die 10-times in-a-row, your equipment
will fall-off and become unusable until repaired.
The cost to repair equipment is
generally very negligible. However, menders have been known to charge a hefty
coin (e.g. a few gold) to repair high-end items such as legendary or fabled items.
Boat Rides:
Both Qeynos and Freeport have “harbor” zones in that allow travel to
the etire world of Norath.
These boat rides are extremely useful in traveling from
place-to-place and can save significant time in walking/running.
Boat tickets cost
60sp per trip and expire if you leave the zone or camp.
Broker Fees:
Throughout your home city, there are conveniently placed NPC
brokers that sell items listed by other adventurers and a great way to make
substantial profit on your loot. Also, if you are buying, the NPC broker could offer a
“great” deal on whatever interests you. However, anytime you buy from the broker
there is a 20% fee for the transaction and if you happen to be buying from the
Black Market broker, the fee is 40%.
Mail Fees:
Mail boxes in every town zone (and some outside zones) and it’s a
great way in sending and receiving messages, items, and coin to other adventures
in your home city (e.g. Qeynos or Freeport).
However, this service is not free and
comes with a nominal charge of a 10-50cp per message